Game Server Environment
Overview
Self-hosted game server built for learning infrastructure, networking, and deployment.
What I Did
- Set up VPS
- Configured networking (TCP/UDP)
- Deployed server
- Managed uptime
Tech Used
- Linux
- VPS
- Networking
- Lua / C++ (if applicable)
Challenges
- Port configuration issues
- Firewall setup
- Stability
What I Learned
- How services run in real environments
- Networking fundamentals
- Troubleshooting systems
Related
// still building