Game Server Environment

Overview

Self-hosted game server built for learning infrastructure, networking, and deployment.


What I Did

  • Set up VPS
  • Configured networking (TCP/UDP)
  • Deployed server
  • Managed uptime

Tech Used

  • Linux
  • VPS
  • Networking
  • Lua / C++ (if applicable)

Challenges

  • Port configuration issues
  • Firewall setup
  • Stability

What I Learned

  • How services run in real environments
  • Networking fundamentals
  • Troubleshooting systems


// still building